You would reach a solution much quicker and with assurance if you adopt time-tested and systematic problem solver's approach rather than follow a random personal approach
Journey is more important |
When solving a problem, we think usually like others, like normal people. If a problem directly affects us in an emotionally charged situation, we usually lose our capability to think clearly and to evaluate the alternatives with a cool head. These are technically termed as Affective problems. In these sessions of systematic and scientific real life problem solving we won’t generally deal with affective problems in a direct manner.
Selecting a house, planning
for a trip, preparing for exam, strategic business policy making – all are real
life largely non-affective problems that can be tackled better by adopting systematic
problem solver’s approach compared to random trial and error approach.
I won’t say that no one can
beat the systematic approaches that we are discussing. I only mean that these
systematic (and scientific) real life problem solving approaches, if practiced
seriously by anyone, will be of great help in reaching a better solution at a
lesser cost in most of the cases.
We already know that not all problems can be solved by a single method. Depending on the type of
problem, a suitable problem solving resource needs to be used. As you continue
to know the use of various problem solving resources, your general problem
solving capability will automatically grow to a point where you will be able to
create a new resource (or method) yourself when you face a totally new problem.
In this session, we will
expose you to one of the most powerful approaches to general problem solving,
be it personal or be it a workplace problem. We will use an artificial but
carefully created well known problem to make our point.
Problem example for elaborating the powerful problem solver's approach
Problem 13.1: First Matchstick problem
You have to
move just two matchsticks and reuse these to transform the figure below to four
equal squares.
You
may spend maximum half
an hour’s time to
solve the problem. This is a matchstick world and many interesting
problem puzzles are available that would challenge your problem solving
capability. But we are not here to know the solution, rather our objective is
to know how best to reach the solution. Our focus is not on the solution but on
the process of arriving at the solution.
Okay,
let us take a break here leaving you to solve the problem yourself.
Problem Solution with reasoning:
Usual
approach is random trial and error that takes a lot of time and may not be
successful. Moreover, if you get the solution this way, you won’t remember how you reached the solution
– in short, you cannot reuse
the experience of solving the problem.
Then
what is the systematic method to solve the problem?
The approach is to form an idea of the final solution at the initial
stage itself and use it intelligently.
To
form this Initial Final
Solution, we need to analyze the problem first. By initial analysis
we conclude: in the final
solution no matchstick can be shared between two squares. This is the key discovery and
binding condition.
We draw such a possible figure shown below right. This is a possible final solution.
At the next step we will examine this possible solution for suitability. How do we do that? Why did we keep the
original figure below left?
The reason why we kept the original configuration of five squares is: we want to compare the new figure with the original one. The new configuration is no doubt a possible final solution, but we need to judge whether it is the final one. To do this, what do we need to know?
We
need to know how much similarity
or commonality in structure the figures have. If the new figure has a large
portion of the structure common to the original one, changes needed to arrive at the new
figure from the old will be that much less.
So,
by this logic we can conclude that amongst all the possible final solutions,
the ideal final solution will have maximum portion of its structure common to
the original configuration. As these figures are pictorial, we can judge commonality by visual
inspection only.
It should not be a difficult process. The first trial is found to be not a very
encouraging one. Let us then see the second possible final configuration.
Still
the commonality is not very encouraging. Let us try a third possibility.
We
see that three squares are exactly same in both the configurations.
We then need to destroy two squares in the original and create a new
one as blue dotted square in the new configuration. Two sides of square in the new
structure already exist. So we just have to move in two more sides and the new
square will come to life.
Moving two sticks with arrow points will do just
that. We have our final
solution.
Now
isn’t the method so much fun and easy compared to any other approach? Not only
that, if you think a bit, you will understand that this approach can be applied
practically in all problems involving matchsticks. You can even create new
problems for others to solve. This pattern based initial final solution driven
approach makes you a powerful problem solver at least in this kind of problems.
Step by step elaboration of the powerful initial final solution based pattern driven problem solving approach:
Step
1: Analyze the
problem and identify the special characteristics of the problem. In our case,
this is “in a four
square configuration, no two adjacent squares to share a stick, two squares to
be destroyed and one new square to be created.”
Step 2: With the knowledge gained in the first
step, create as many possible final solutions as you can and test each with our
problem condition or criteria. In our case the criterion of comparison is: “to
identify the possible final solution satisfying the conditions in Step 1 and
also having maximum
commonality in structure with original configuration.” Identify the
target solution. This is
your Initial Final solution.
Step 3: Now examine this final solution with respect to your
problem criteria and goals, analyze and identify the steps to reach the goal.
In our case we identify
the three common squares, the two squares that are to be destroyed and the one
new square to be created and finally identify the two sticks to be moved and
the place where these are to be moved.
Step 4: Implement the solution and check again to see that the
solution satisfies all conditions and indeed your target solution. In our case we actually move the two
sticks 7 and 12 to reach the final solution.
It
is interesting to note that this approach, though sounds simple is powerful
enough to be applied in many problem situations. This of course has to be applied with all techniques,
tools and larger methodology that are at your disposal and you find suitable
for your problem at hand. This
core approach is supported by both TRIZ and McKinsey approaches in addition to working
backwards approach we learned earlier.
In
this case we have used the Initial
Final Solution approach and also Pattern matching (identification) technique.
Pattern matching technique is a generic one and can be applied in a large
number of situations with suitable variations.
Here,
you must remember, the
most important capability is to form the Initial Final Solution based on
initial analysis of the problem.
Knowing everything about a problem domain requires lots of time and effort, a single approach, however powerful it is, may not be sufficient to take control of the domain knowledge.
Second problem example to show limitation of one approach in solving all problems in a domain:
Problem 13.2: Second Matchstick problem
You
have to convert the following three equal squares made up of matchsticks
into four equivalent squares.
Do
you have to use any extra matchstick?
If
yes, what is the minimum number of extra matchsticks you would need?
If you
continue to explore the problem domain even after solving a specific problem,
you will gain valuable insights, will form important rules and processes and
move towards a position of total control of the domain knowledge. Sometimes
that is exciting. One way to explore a problem domain is to try to solve a
specific problem in many different ways. How many ways the problem 13.1 can be solved? I know at
least one more nearly equally good way to reach the solution. Will you try?
You can
sharpen your analytical skills by practicing on matchstick domain problems that
are available easily in large varieties in the web.
I remind you once again, our goal was not to
reach the solution only. Our actual goal was to reach the solution using an
elegant, low cost (in terms of time spent) and repeatable approach.
At least
on one occasion I found someone quick enough to download the solution to this popular
problem from the web, thus missing the whole point of problem solving exercise altogether.
Journey is more important and not the destination, and by the same token process of solving a real life problem is more important rather than the solution itself. If the process is right automatically you would reach the desired solution.
To me the most crucial learning: the journey is more important, not the destination. In other words, in this case, the process of solving is more important, and not the solution.
If you wish,
you may apply this learning to
living your life itself.
Read my other blogs on Innovative idea generation and its basic principles and Get smart, get innovative usingTRIZ
Read my other blogs on Innovative idea generation and its basic principles and Get smart, get innovative usingTRIZ
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